Comments (2)
Actually, this is a terrible idea, it would make it very easy to spy on someone else’s cards. Maybe we should instead close all other connection with a specific message ("Reconnected from somewhere else" for instance).
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Another idea is that whenever a player connects to a game, they are given a password which could be remembered automatically by the client in case of reconnection, or that the player could type by hand in case they want to change device.
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Related Issues (12)
- Crash
- Don’t give points to the player if they voted for their own card HOT 1
- Improve structure of register
- Do not send useless information HOT 1
- Timeout idle games HOT 1
- Deal with reconnects after having selected/voted for a card HOT 1
- Do not allow the game to start if there is only one or two players
- Do not allow a player to join a game that has started already HOT 1
- Implement secure sockets
- Send the total number of cards and the number of cards left in the pile
- Server crashes after some time HOT 1
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