Comments (2)
Altered the UI componentes in the commit: e320d8a
It was necessary to add a new GameObject Canvas, add the Text component to it and change the scripts to work with them.
Also it is necessary to add using Unity.UI in the scripts that get in touch with the Canvas/Text component.
It still necessary to adjust the text in the screen and set a proper initial value to it.
from unity-official-tutorials.
This problem was solved in some past commit. The GUI is working fine now.
from unity-official-tutorials.
Related Issues (10)
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from unity-official-tutorials.