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0.L8.PLLA's Projects

actionroguelike icon actionroguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine Pro C++ Course & Stanford University CS193U

afterimage icon afterimage

Unity上で3Dモデルの残像処理を行うサンプルプロジェクト

anime-speed-lines icon anime-speed-lines

Post-processing effect to procedurally generate a anime/manga-style vignette of lines typically used to portray speed or surprise.

beimi icon beimi

贝密游戏/beimigame 斗地主/麻将 匹配/房卡模式 单机/多人

c icon c

Collection of various algorithms in mathematics, machine learning, computer science, physics, etc implemented in C for educational purposes.

character-animation-combiner icon character-animation-combiner

The tool can be used to add multiple animations to a single character and blend all of them into a single animation file.

dissolve-urp icon dissolve-urp

A dissolve shader for Unity Shader Graph and Universal Render Pipeline.

fake-hanging-chains icon fake-hanging-chains

Fake, fast chains for Unity that can be animated ingame with false simple physics. If the chain is not going to move ingame you can merge all the generated links to have only one mesh instead of multiple copies to save drawcalls

fastterrainrender icon fastterrainrender

地形纹理合并与高性能渲染 内部提供2个工程 常规模式版本带性能优化 normal_vs 正确过渡无马赛克版本 hd_vs

gameframework icon gameframework

This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.

gpu-fog-particles icon gpu-fog-particles

Textureless fog particles using a highly customizable shader to attenuate noise values.

hlsldecompiler icon hlsldecompiler

HLSL Decompiler forked from 3Dmigoto (v2: modify from repository, and fixing some bugs)

lightflicker icon lightflicker

A component to make Unity's Light component flicker by a sequence of alphabets. Inspired by Valve.

meshtrimmer icon meshtrimmer

裁剪Mesh透明部分的工具,类似将Sprite矩形裁剪成Overdraw更少的多边形

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