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Hi , I'm Gragi-1

💫 About Me:

🚀 Journeying Through: Currently being a student at the Polytechnic University of Madrid (UPM), while also navigating the intricate world of Mathematics and computer science.
🌐 Team Ups: Open to collaboration! Whether it's delving into the depths of backend systems, graphics programming, or designing robust architectures, count me in.
📘 Current Quest: Mastering the power of C++, while also immersing myself in the realms of low-level programming and architecture design.
🔍 My Specialty: Bridging the realms of low-level programming, graphics, and architecture design. Interested in exploring these domains? Let's connect!
🌟 Did You Know?: Despite my penchant for low-level programming, I thrive on challenges and strive to excel in every aspect of software development.


💻 Tech Stack:

HTML5 CSS3 JavaScript Canva C C++ Java Python Git Linux Trello MySql Markdown Ubuntu Kotlin


📊 GitHub Stats:


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✍️ Random Dev Quote



Credit: gragi-1

gragi-1's Projects

algo_visualizer icon algo_visualizer

This is the HTML, CSS, and JavaScript code of a viewer for some very common sorting algorithms. It's a very simple website that allows you to see how these algorithms work.

kernel_driver_cs2 icon kernel_driver_cs2

Kernel driver enabling bunnyhop cheat for CS:GO2 for educational purposes only. Enhances understanding of kernel-level interactions and game mechanics. Strictly for educational experimentation and research. Inspired by Cazz on YT.

physics_simulations_in_python icon physics_simulations_in_python

This Python application provides a user-friendly menu to select and run four different physics simulations: Spring, Pendulum, Double Pendulum, and 2D Waves.

python_scripting icon python_scripting

GitHub repository with Python scripts: from basic concepts to advanced challenges. Perfect for learning step by step and improving your programming skills.

qmkfirmware icon qmkfirmware

Firmware development for @gragi-1 and I custom made keyboards

render_in_c icon render_in_c

Developing a basic C renderer: This project aims to create a lightweight renderer in C, focusing on fundamental rendering techniques such as rasterization and shading. It will support basic geometric primitives and simple lighting effects, serving as a foundation for further graphics development.

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