Comments (3)
I have begun to add webgl2 support here.
from webgl.
Have you seen the example in the README?
https://github.com/gopherjs/webgl#example
from webgl.
Can anyone comment on what the performance aspects might be with the change to gowasm ?
From my limited experience with webgl it tends to be a memory hog and so I had to use opengl to get the performance I needed.
With wasm there will be perfect speed ups but I doubt it will not be much ?
Also what about webgl 2. It's supported everywhere now ? It should get us some better performance ?
from webgl.
Related Issues (8)
- Wishlist: binding for: new Image HOT 2
- Wishlist: binding for byte-slice aware gl.texImage2D HOT 1
- Clarification: WebGL version HOT 1
- Type-agnostic GetProgramParameter missing HOT 1
- UniformMatrix4fv (and other *v functions) have vararg parameters HOT 1
- Enable Sourcegraph HOT 3
- LICENSE file not found HOT 1
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from webgl.