Comments (3)
Here is the (forked) source code on Github, with the described changes from above:
https://github.com/Consti10/cardboard
from cardboard.
Thank you for reporting this. Hello Cardboard sample app depends on the AAR generated by the SDK compilation. Consequently, you need to generate the bundle to feed the Hello Cardboard sample app first. Consider revisiting step 6 from the build instructions. The 'extractNDK' gradle task is still used to show how to use the Cardboard SDK as an AAR package and not being forced to add the entire source code as a build dependency in other projects.
from cardboard.
For everyone who wants to play with the cardboard source code itself:
See https://github.com/Consti10/cardboard/tree/415403d2684eaa78b44e632561357ad1f9836087
Else, jballoffet said everything.
from cardboard.
Related Issues (20)
- (question) play 360 video on iOS device HOT 1
- Upgrading existing project to new cardboard SDK HOT 33
- How can I correct the head rotation I need direction HOT 3
- Project "hellocardboard-android" fails to build in Android Studio Giraffe HOT 3
- Recenter fails, and different lighting on terrain, bugs in Cardboard SDK 1.22.0 HOT 1
- Pixel Format mismatch error with URP + Linear with Unity iOS HOT 2
- iPhone 15 Pro Max displays VR and non-VR at the same time when MSAA is enabled HOT 1
- Parameters file not found for reading: java.io.FileNotFoundException: /storage/emulated/0/Cardboard/current_device params: open failed: ENOENT (No such file or directory)
- Error reading device parameters from URI HOT 2
- jumps out of application after pressing switch back to VR button in the default sample
- VR view not working in IOS. HOT 2
- Remove eye mask HOT 5
- How to import The SDK into Android Studio HOT 1
- Camera rotation too slow HOT 2
- Compatibility with Unity Sentis: can't display image in VR mode HOT 1
- Canβt display VR mode on iPhone in Unity 2023.2+ HOT 3
- Abnormal darken color in VR mode on iPhone, Unity 2021.3+ HOT 1
- VR View Orientation Issue HOT 1
- It's time to stop hiding the parameters HOT 1
- Anti Aliasing (MSXAA 4x) causes black screen in VR on some phones HOT 3
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from cardboard.