Comments (4)
Could I please have some clarification on what 'iOS and Android support' means? Is this a reference to Install Modules or Unity Packages?
from cardboard.
This refers to the "Android Build Support" and "iOS Build Support" modules for Unity. You don't have to actually use them beyond that (it's fine to build your project for just Android, for example).
from cardboard.
A fix for this has just been submitted and it will be included in the next release.
from cardboard.
This was fixed in v1.3.0.
from cardboard.
Related Issues (20)
- Landscape Mode Stereoscopic View Issue HOT 3
- App does not quit on close button HOT 6
- Change stereoscopic view to monoscopic view in Android HOT 3
- (Not bug, questions) The problem of maintaining support for new iOS devices HOT 5
- Wrong input detection HOT 1
- Jerky tracking in Unity 2021, and 2022 HOT 6
- Unreal Engine 5 ? HOT 1
- How to integrate in an existant iOS Xcode - CocoaPods Project? HOT 1
- The view rendering in the iPhone 15 pro not a full view HOT 3
- Question: Problem with display on Android? HOT 3
- ARCore 6-dof tracking (Suggestion) HOT 1
- (question) play 360 video on iOS device HOT 1
- Upgrading existing project to new cardboard SDK HOT 33
- How can I correct the head rotation I need direction HOT 3
- Project "hellocardboard-android" fails to build in Android Studio Giraffe HOT 3
- Recenter fails, and different lighting on terrain, bugs in Cardboard SDK 1.22.0 HOT 1
- Pixel Format mismatch error with URP + Linear with Unity iOS HOT 2
- iPhone 15 Pro Max displays VR and non-VR at the same time when MSAA is enabled HOT 1
- Parameters file not found for reading: java.io.FileNotFoundException: /storage/emulated/0/Cardboard/current_device params: open failed: ENOENT (No such file or directory)
- Error reading device parameters from URI HOT 2
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from cardboard.