Comments (5)
A .gitignore has been added for our upcoming release.
from cardboard.
@jballoffet for your attention: I have made learning project as suggested, https://github.com/Kopilov/googlecardboard-brick
SDK (still 1.0.0) is copied to https://github.com/Kopilov/googlecardboard-sdk (not as fork because root directory is changed)
If any copies are illegal, I can remove them.
from cardboard.
Thank you for requesting this. About the .gitignore file, we will add it to the backlog to include it in a future release. About moving the SDK to a submodule, the reason for us to have the SDK and the samples together is because itโs easier for us to maintain all together in the same repository. However, if you are interested in only an specific part within a certain repository, you could place the submodule at the root and then symlink it to the appropriate part, as mentioned here: https://gist.github.com/KingScooty/4038411.
from cardboard.
Please consult the README.md and LICENSE files in the repository for the version you're using, where you'll find a link to the applicable terms of service and/or open source licenses that apply to the files included in that release.
from cardboard.
This was fixed in v1.3.0.
from cardboard.
Related Issues (20)
- Recenter fails, and different lighting on terrain, bugs in Cardboard SDK 1.22.0 HOT 1
- Pixel Format mismatch error with URP + Linear with Unity iOS HOT 2
- iPhone 15 Pro Max displays VR and non-VR at the same time when MSAA is enabled HOT 1
- Parameters file not found for reading: java.io.FileNotFoundException: /storage/emulated/0/Cardboard/current_device params: open failed: ENOENT (No such file or directory)
- Error reading device parameters from URI HOT 2
- jumps out of application after pressing switch back to VR button in the default sample
- VR view not working in IOS. HOT 2
- Remove eye mask HOT 5
- How to import The SDK into Android Studio HOT 1
- Camera rotation too slow HOT 2
- Compatibility with Unity Sentis: can't display image in VR mode HOT 1
- Canโt display VR mode on iPhone in Unity 2023.2+ HOT 3
- Abnormal darken color in VR mode on iPhone, Unity 2021.3+ HOT 1
- VR View Orientation Issue HOT 1
- It's time to stop hiding the parameters HOT 1
- Anti Aliasing (MSXAA 4x) causes black screen in VR on some phones HOT 3
- [iOS] HelloCardboardInputSystem: IsTriggerPressed does not work periodically HOT 1
- Video Pixelation in Google Cardboard VR Mode HOT 3
- Camera Constantly Points Down and Jerks Up During Movement HOT 2
- [Bug] Minature hello-carboard render on AVD 33
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from cardboard.