Comments (2)
I suggested: How about adding a fake-ish target in between:
$(SPVTOOLS_LOCAL_PATH)/source/opcode.cpp : $(1)/opcode.inc.$(APP_ABI)
$(1)/opcode.inc.$(APP_ABI) : $(1)/opcode.inc
touch $@
from shaderc.
I was misunderstanding what the issue was. There is no functional failure with the existing solution. It's just that because the makefile is processed once for each ABI, you'll get more messages and possibly more recompiles than you might expect.
This is not important enough to fix. Closing.
from shaderc.
Related Issues (20)
- 2023.2 Linker Build Error on Ubuntu 20.04 HOT 1
- adapt linux-mingw build for clang with mingw HOT 2
- MSVC 2017 debug build fails to compile SPIRV-Tools test/opt/fold_test.cpp: requires /bigobj flag HOT 1
- document use of Auto bindings for storage buffers. HOT 4
- work around bug in CMake 3.22.1 bug in CMP0128 policy, for compiling SPIRV-Tools tests HOT 2
- shaderc::PreprocessGlsl removes defines from the shader HOT 1
- Shader stage does matter for preprocessing
- Ninja Multi-Config generator fails - Evaluation file to be written multiple times with different content HOT 1
- Including shaderc/CMakeLists.txt as suggested in README not working HOT 4
- Linking error against spirv-tools
- Proper handling of namespace in HLSL
- Is glsl 330 actually supported ?
- Gmock not found HOT 4
- FRP this Android
- No support for source level debug info?
- SPIR_V: Generate nonsemantic shader debug information (with source) HOT 1
- shaderc not found while compiling FFMPEG HOT 1
- tests fail with updated Glslang: TestDashCapOWithDashG fails due to debug output change HOT 2
- enable Glslang tests when Shaderc tests are enabled HOT 1
- "NVVM compilation failed: 3" with mesh shaders
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from shaderc.