Related Issues (20)
- WebGL in v1.51.0 is broken
- Are there any plans to support gltf extensions in 3dtiles 2.0? HOT 1
- How can I pass a java HardwareBuffer to Texture on android platform?
- core dumped gltf_viewer HOT 5
- VulkanDriver always reports FEATURE_LEVEL_1 HOT 2
- crash on ios with _resourceLoader->loadResources(_asset);
- No point or spot light shadows on the first rendered frame HOT 5
- Rendering exceptions with GLB file HOT 4
- Detect clicked node of GLTF model HOT 1
- To get assets transform matrix to set new transform for rotations
- Filament rendering is inconsistent with OpenGL HOT 1
- When I create more than 1000 Entities the frame latency increases, but the CPU/GPU are not fully loaded HOT 5
- How to implement ModelViewer Scene click listener to get clicked Entity? HOT 1
- Custom Bloom Threshold Value
- Repeated calls to sched_setaffinity slow down rendering HOT 1
- Some features are super buggy on Intel iGPUs on macOS Sonoma
- 1.51.4 fails to compile: error: loop variable '[target, setId]' creates a copy from type 'const value_type' (aka 'const pair<const unsigned int, unsigned int>')
- Android crash due to potential tagged pointer misusage HOT 1
- need help with materials (C++)
- fail to build Material.cpp on windows msvc
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