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TristonianJones avatar TristonianJones commented on May 19, 2024

Did you try bazel build //...? Most of the buildable units are under the //parser, //eval, and //public directories.

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XLPE avatar XLPE commented on May 19, 2024

@TristonianJones Is there a gcc version requirement?

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TristonianJones avatar TristonianJones commented on May 19, 2024

Hi @XLPE, thanks for being patient. CEL is written with C++ 17 in mind, so GCC 7.* and above should work.

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hattesen avatar hattesen commented on May 19, 2024

Hi @XLPE, thanks for being patient. CEL is written with C++ 17 in mind, so GCC 7.* and above should work.

@TristonianJones information like that really should be readily available as project documentation in the README.xxx file

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TristonianJones avatar TristonianJones commented on May 19, 2024

@jcking Would you mind adding this information into the CEL-C++ Codelabs preamble?

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jcking avatar jcking commented on May 19, 2024

We run continuous builds/tests for GCC 9 and Clang 11. So that would be the minimum. It might work with older, but no guarantees.

And yes, we can add it to the README.md.

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