Comments (1)
Hi Erwin - thanks for the bug report and congrats on opening Brax's very first issue! 🎉 🎉 🎉
I was able to repro your issue on my Windows machine. This is probably some subtle DeviceArray type promotion bug that only happens on Windows. Rather than chase it down on the jax side, we just coerced the type in the test, so should be fixed as of 617f3d6.
Please let us know if that doesn't get the test going for you.
And yes I feel your pain re: JAX wheel - I wasted a few days last quarter doing the same thing. Maybe we can attract enough windows users to convince jax to start building windows wheels? :-)
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Related Issues (20)
- Inconsistency in solved return for Humanoid environment HOT 1
- Manually Set Initial Pose of Agent in the Reset Function HOT 1
- Mesh-Mesh Collision Problems HOT 1
- gradient on trajectory vs sum of gradients on 1 step transitions. HOT 1
- Reacher Task and AutoResetWrapper HOT 1
- Programatic Action Specifications HOT 1
- Subsume part of System inside State; EDIT: Or add Options to reset HOT 11
- MjxEnv no where to be found HOT 2
- Broken links on Github's brax's main page HOT 2
- [MJX] Model loading errors in `brax.io`, for features supported by MJX HOT 1
- Rendering an image with brax.io.image HOT 6
- Dump to json fails if mj model contains no meshes HOT 2
- Collision of robot with solid object HOT 1
- How to access parameter values for each time-step with callback function policy_param? HOT 1
- Different behavior from gym.Mujoco: the walker body penetrate the ground HOT 1
- ValueError: vmap got inconsistent sizes for array axes to be mapped HOT 1
- There's another issue. The renderings are not in color. Here are some example gifs and the code used to produce them. HOT 1
- episode reward is NAN by training HOT 2
- HTML rendering not working in local Jupyter Notebook HOT 2
- Failure to write videos upon training completion HOT 1
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