Comments (1)
Thanks for reporting both these issues!
I was able to reproduce them and fixed them in the last commit.
If this didn't fix the issue for you, be sure to respond to this issue.
For now, I'll close it.
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Related Issues (20)
- Add OnNavigatedTo/From bindable events
- Fix using GoToWidget on Press
- Add InputContext list to UINavWidgets
- Fix rebinding inputs to/from select key
- Update UINavInputDisplay after inputs change
- Fix inconsistent button states when returning to parent widget
- Persist rebound inputs
- Add Input Action Name to Input Display
- Localization Gather Text not working when enabling UINavigation Plugin HOT 9
- Fix spelling HOT 1
- Consider adding to this **if** the same checks present in UUINavComponent::NativeOnFocusChanging HOT 1
- Issue with multiline messages and RichText HOT 1
- Chain Navigation stuck if widget if destroyed while key is pressed HOT 1
- Allow focusing on game console
- Add child UINavWidget return logic
- Unused imports on UINavGameViewportClient
- Unused variable HOT 1
- Always GetUserIndexForKeyboard() HOT 1
- I can't change the visibility of a widget HOT 2
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