glscene's Projects
The C/C++ samples of GLScene
The Delphi samples of GLScene
The Lazarus samples of GLScene
A ChatGPT + WriteSonic + YouChat plug-in for Embarcadero RAD Studio IDE 10.1 and later versions.
C++Builder FireMonkey for Android, IOS, MacOS, Windows, Linux, HTML5
Project Delphi-OpenCV. Translation of OpenCV library header files in Delphi
OpenAI API client for Delphi. Use ChatGPT, DALL-E and other products.
GLScene is a graphics engine based on OpenGL with VCL components for Delphi & C++ Builder.
Graphics32 is a graphics library for Delphi and Lazarus. Optimized for 32-bit pixel formats, it provides fast operations with pixels and graphic primitives. In most cases Graphics32 considerably outperforms the standard TBitmap/TCanvas methods.
GXScene is a graphics engine based on FMX components for Delphi & C++ Builder.
LZScene is a graphic engine based on OpenGL and LCL components for Lazarus
OpenGL NeHe Lessons. Includes examples for C++Builder RAD Studio for Win32/Win64 platforms.
CAI NEURAL API - Pascal based deep learning neural network API optimized for AVX, AVX2 and AVX512 instruction sets plus OpenCL capable devices including AMD, Intel and NVIDIA.
Newton Dynamics is an integrated solution for real time simulation of physics environments.
An Object-Pascal-native GLTF 2.0 low-level-data loader and writer for GLTF and GLB files
Vulkan header generator, OOP-style API wrapper, framework and prospective Vulkan-based game engine for Object Pascal
Simple Directmedia Layer