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cc-setwo avatar cc-setwo commented on July 18, 2024

Hello,

Please don't waist your time trying to build iOS under simulator target - it doesn't work on simulator. The only working option is to run on real device. And for publishing you need to make an archive using xCode. The only problem I faced when making archive is that distribute button wasn't available, this answer helped me: https://stackoverflow.com/questions/55467829/xcode-10-1-doesnt-show-distribute-app-option-when-archiving-cant-archive

@EskAere fyi.

Regards.

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AhmedBenCheikh avatar AhmedBenCheikh commented on July 18, 2024

hi you should do this:

Configure the unity plugin in flutter ( IOS)

Click Runner => General => Frameworks, Libraries => add UnityFramework.framework with embed & sign
Click Runner => build phases => Link Binary With Libraries => add UnityFramework.framework
Click Pods => flutter_unity => Enable Bitcode = No

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obywan avatar obywan commented on July 18, 2024

Had the same issue. Tried everything, but what fixed the error was:

  1. In xCode select Pods
  2. Select flutter_unity
  3. Select Build Settings -> Deployment
  4. Set iOS Deployment Target to iOS 11.0

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