Comments (2)
Hey @tylerchentrial
It's possible to know the Godot version ?
Thx :D
from utils.
Thank you for the feedback :), it is Godot Engine 4.0, I know there are some differences between 3 and 4. In addition, I have tried TCP basic-SSL, and got error 1 when connect_to_stream(). The client-side's x509.cert is the same as the node server's x509.cert(Not sure whether it is the right way to access TLS cert). I am new to the network coding field. Privately change the code as the following picture
And, I get error 1 not sure why is it.
from utils.
Related Issues (12)
- Why is everything wrapped in async/await? HOT 2
- Security
- Broken link to Godot binary serialization API tutorial HOT 1
- UDP packets being received in bursts HOT 4
- Incorrect type when parsing Arrays HOT 3
- How do i relay packets to another connection? HOT 1
- Error: Decode buffer error: Invalid type 27 HOT 3
- Does the putString() function support multiple languages? HOT 2
- Why can't we send only one message HOT 1
- Is this package deprecated? HOT 2
- get_var does not work properly HOT 2
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from utils.