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Name: Garrett Courtney
Type: User
Bio: Game Designer at Infinity Ward C/C++/C# Software Engineer and Graphics Programmer
Name: Garrett Courtney
Type: User
Bio: Game Designer at Infinity Ward C/C++/C# Software Engineer and Graphics Programmer
OpenGL rendering engine demonstrating advanced rendering techniques such as Deferred shading, Bloom, Parallax Occlusion Mapping, Screen-Space Ambient-Occlusion, and more.
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
Compile and link additional C++ code at runtime using DLL modules.
C# Chess Application
Basic example of how to render to a C# WPF window using the interop library and Direct3D 12
DirectML is a high-performance, hardware-accelerated DirectX 12 library for machine learning. DirectML provides GPU acceleration for common machine learning tasks across a broad range of supported hardware and drivers, including all DirectX 12-capable GPUs from vendors such as AMD, Intel, NVIDIA, and Qualcomm.
DirectX 12 rendering engine with toggleable rasterization and DXR raytracing paths
The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++
The DirectX Tool Kit (aka DirectXTK12) is a collection of helper classes for writing DirectX 12 code in C++
Doom 3 GPL source release
A simple cross platform Direct3D12 application that runs on Universal Windows Platform (Xbox One) and Win32 desktops.
Demonstrates hardware accelerated ray tracing using DXR found in Direct3D 12. Full tutorial from NVIDIA found here: https://developer.nvidia.com/rtx/raytracing/dxr/DX12-Raytracing-tutorial-Part-1
The Genesis Game engine
A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
This serves as the project containing the runtime scripts used for a basic tank game in Insight Engine.
Dear ImGui: Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
This serves as a development project for Insight Engine
Custom game engine with DirectX 11/12 support, Physically Based Rendering, Mono C# scripting, and JSON scene serialization.
A templated entity-component system written in C++17 for Insight Engine.
SIMD enabled math library used in the Insight Engine
Nodejs library to access the kinect 2 data from the official MS SDK
Full LuaPlus distribution
Mono open source ECMA CLI, C# and .NET implementation.
Steam networked first-person shooter using Unreal Engine 4
GAT160 NCGame Backup
A fast JSON parser/generator for C++ with both SAX/DOM style API
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.