Comments (4)
1, 2: no comments
3: there's no difference between this and any of the blog-like entries in the "Emulator Development" section, so there's no good reason to keep this one out of the corresponding section and in a privileged position
4: the only thing I'd move is the official Nintendo manual, but it might be OK where it is
5: fine by me, but we might want to change the title in that case
from awesome-gbdev.
- okay
- okay
- I'm not sure it is really more relevant than other "books" in Documentation, maybe move it down?
- Are there other resources we could move up here? Something giving a nice overview without being a burden?
- If we remove 3, this becomes a "video only" section. Are we okay with it?
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And for accessibility's sake, see if permission is available to transcribe one or more of those videos to text.
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@pinobatch The Game Boy talk should have a permissive license (it's from CCC 2017). I don't know about the other video series and couldn't find any info (we have to contact the author).
@ISSOtm Any opinion on this? Any other resource/book that could make use of the visibility on this section?
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Related Issues (20)
- dead link: http://blog.ryanlevick.com/DMG-01/public/book/ HOT 1
- Some ASM templates do not compile anymore HOT 9
- GB Camera resources
- How to handle removed resources? HOT 1
- brok: link gets (wrongly) flagged as invalid URL HOT 3
- Replacing tetris disassembly HOT 4
- Rules on how/when merge a stale PR
- check for dead links regularly, instead of push events
- DeadCScroll and GBSoundSystem both dead HOT 2
- GatesBoy HOT 2
- Video: Super Mario Land 2 - Memory Exploration
- Game Boy Architecture : A Practical Analysis
- [Dead link] https://lbcam.xyz/
- DOTs for GBC HOT 3
- DotMatrixGame is down HOT 5
- Redirect old URL for "Choosing tools"/"To C or not to C" to new URL HOT 1
- HTML page outdated? HOT 3
- Remove DevSound HOT 3
- Remove DevSound HOT 1
- would like to add an sgb border tutorial HOT 2
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