Comments (2)
Sorry for the big delay. I was too busy.
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No problem :-)
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Related Issues (20)
- NoClassDefFoundError: PlayerInjectionHandler with ProtocolLib builds 721+ HOT 7
- Add support for 1.21 HOT 1
- Fast login Now working HOT 1
- Trying to set up the plugin and getting *Sending request...* HOT 5
- [1.21] If FastLogin is installed with Geyser, an error will be reported and FastLogin doesn't work HOT 3
- FastLogin make Server "Time Out" HOT 6
- Fast login and register not working HOT 6
- Case-senstive search of user profiles HOT 4
- "Server is not fully started yet. Please retry" on fully started server HOT 1
- NoSuchMethodError with Floodgate and ProtocolLib build 723 HOT 4
- Plugin does not function correctly at all using Velocity HOT 8
- autoLogin or autoRegister not working in Purpur 1.21 HOT 2
- Error authenticating tppzwn with minecraft.net io.netty.handler.codec.DecoderException: javax.net.ssl.SSLHandshakeException: Received fatal alert: handshake_failure HOT 6
- Gayser-Standalone not allowing me to connect without a java account HOT 5
- Plugin is disabled HOT 2
- FastLogin: Automatic login not working with AuthMe integration HOT 1
- Error when play joins: [20:35:04] [Protocol Worker #1 - FastLogin - [recv: START[class=PacketLoginInStart, id=0], ENCRYPTION_BEGIN[class=PacketLoginInEncryptionBegin, id=1], send: ]/ERROR]: [FastLogin] Unhandled exception occurred in onAsyncPacket() for FastLogin HOT 3
- Advice:1.Add an option for premuim players not to change their offline UUID 2.Adding an option can disable the verification of offline players entering premuim player IDs HOT 2
- FastloginVelocity needs SNAP to run correctly HOT 1
- FastLogin isn't working with Authlib-Injector HOT 4
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