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Game Development in Javascript

Things I used when developing WebGL games.

NOTE: This is NOT another awesome-* repo which contains a huge list of what ever they can. The list below are things I really used and evaluated during my development of WebGL games and libraries. It will not growing too fast and I'm trying to remove seldom used, out-of-date stuffs when there is a better alternative.

Quick References

Graphics Development (mainly for WebGL)

Audio Development

Engine Development

Authoring Tools Development

Multiplayer Development

Build Tools

Authoring Tools

Data Pipeline Tools

Performance Monitor

Test Utils

Debug

Optimization

Demo Tools

Documentation Development

Publish

gamedev-js's Projects

event-sys icon event-sys

High performance event system mainly for game development

fontkit icon fontkit

An advanced font engine for Node and the browser

gl-matrix icon gl-matrix

Javascript Matrix and Vector library for High Performance WebGL apps

memop icon memop

statics memory data operations

preview-server icon preview-server

A http server serve static files and directories for quick preview.

vfx.js icon vfx.js

Visual Effect Engine for WebGL game

vmath icon vmath

Yet another gl-matrix: faster and smaller.

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