Comments (11)
Dependency Walker hangs for me too. :(
But for me, it works. MSVC2017.
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Aha, I'm on 2019. I'll give 2017 a shot and see if it makes any difference.
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I've tried installing VS 2017 and using the different versions of MSVC that Waf reports are available (--msvc_version
with 16.0
, 15.9
and 15.0
when invoking configure
), but that doesn't seem to have made any difference.
EDIT: Also tried generating a VS project and building from within VS2017 (after upgrading the projects), but still no change.
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I will look into this. But does autobuilds are not working too?
Sadly, Windows doesn't give better error reporting, compared to dlerror()
in most it's implementations. :(
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If by autobuilds you mean executing waf build
on the command line, those don't work either.
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I mean, xash3d-deploy repo. Look into newengine-master branch. Download xash-vc.7z, it's the engine built with MSVC.
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The engine build from that repo appears to work for me.
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Interesting...
Can you explain how you building and running the engine? Things are changing rapidly for the new engine.
Maybe you should try to use git bisect
and find commit which fails build for you.
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The command line I use by default to build the engine is:
python waf configure --build-type=debug --prefix=build/install --sdl2=C:\Users\Vesper\Documents\SDL2-2.0.9 --vgui=C:\Users\Vesper\Documents\GitHub\vgui-dev build install
However, thinking about it, I have a suspicion that the missing dependency is either SDL2 or VGUI, given I have to provide them both to configure
. I'll check to make sure that these are accessible from the installed output location.
EDIT: Turns out that was the issue after all. I've just swapped my main laptop from a Macbook to a Windows machine, so I'm used to SDL being accessible automatically via the Mac frameworks. Slightly misleading that Windows suggests it's an issue with xash.dll
and makes no mention of its sub-dependencies.
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I've made a note of all this. Thanks for the help in debugging.
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