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a1batross avatar a1batross commented on July 24, 2024

Yeah, it's a known bug that happens during change level because we're not updating the screen with anything, and it gets filled with garbage by Adreno's famous tile renderer.

There was a report on this and this is probably a duplicate, but I can't find it, so I won't close it yet.

Maybe somebody smart will suggest a possible solution.

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Vladislav4KZ avatar Vladislav4KZ commented on July 24, 2024

On Mali GPUs, a black screen is displayed instead of this garbage (Currently, I no longer have a device with a Mali GPU).
Here's the issue #641

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WaspPC avatar WaspPC commented on July 24, 2024

That happens with Delta Touch, Quad Touch, Zeta Touch and this emulator between loading screen, it does not bother me much, as long as the rest of the game plays great, then its ok for the loading screen.

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a1batross avatar a1batross commented on July 24, 2024

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Vladislav4KZ avatar Vladislav4KZ commented on July 24, 2024

This bug should be fixed after this commit: 0da7ffe

I tested on a device with Adreno GPU.

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Vladislav4KZ avatar Vladislav4KZ commented on July 24, 2024

Well, yes, this garbage can still appear for one frame during changelevel.

It's barely noticeable, but it's still there.

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a1batross avatar a1batross commented on July 24, 2024

Now fixed completely with 56ba232

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Vladislav4KZ avatar Vladislav4KZ commented on July 24, 2024

I just installed the latest build of the engine. The bug with garbage in one frame still remains.

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Vladislav4KZ avatar Vladislav4KZ commented on July 24, 2024

Here is the engine build:
Screenshot_20240711_114307_Xash3D FWGS (Test).png

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Vladislav4KZ avatar Vladislav4KZ commented on July 24, 2024
Screen_Recording_20240711_114541_Xash3D.FWGS.Test.mp4

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