Comments (6)
Could you please share a simplified file containing the geometry of that problematic UV island only?
from textools-blender.
Sure, here's the obj file - https://drive.google.com/file/d/18EXeTFQR3sEntTliTZRohthk7hRhQSHF/view?usp=sharing
Couldn't share it via github as it isn't supported.
from textools-blender.
Hi,
I reinstalled the textools with the changes you made, the feature still doesn't seem to work for me. Is it because of the geometry?
_.sh.-.curves.C__Users_HP_Downloads_sh.-.curves.blend.-.Blender.4.0.2024-04-02.12-37-29.mp4
I noticed one thing, if I make changes to the uv like scaling, rotating and then perform the "straight" feature, it reverts all these changes made.
from textools-blender.
Straight worked for me even before my last commit. I thought that the problem should be bound to the object being active but not selected in your blendfile, because you sent me the OBJ file and I selected the object and it worked. Please send me a simplified version of the blendfile, only with that shirt piece, zipped. You will be able to upload the ZIP archive here.
from textools-blender.
Here's the zip file. I am using blender 4.0, maybe it could be the issue of the blender version.
from textools-blender.
I use the same version. The problem is that you have Live Unwrapping enabled. Just deactivate Live Unwrap while in Edit Mode from the Options popover at the top right corner of the 3D Space Editor. This should be exposed more clearly in the Blender UI tbh. We have to consider whether TexTools should alert about this, like it used to do with UV Selection Sync when most of the tools were not compatible with it.
from textools-blender.
Related Issues (20)
- Overlap tool doesn't always work with mirrored UV islands HOT 4
- Please use Releases feature so we can get email updates on new versions HOT 1
- Can't bake Material ID HOT 5
- FEATURE REQUEST: Bake to Vertex HOT 2
- In Blender 4.0 can't make map larger than 512x512 HOT 5
- No texture displayed when cycling checker map to "gravity map" HOT 2
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- Blender 4.0: Checker Map is always 512 despite choosing different resolutions. HOT 1
- TexTools for Blender wrong unregistration when using Reload Scripts operator HOT 2
- Is there a way to bake in one texture, lightmap and image texture aka base color? HOT 1
- Textools ver.1.6.1 not enabling in Blender 4.1.0 HOT 2
- ui now looks much more modern HOT 1
- Smooth by UV Islands broken HOT 1
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- size does not change HOT 13
- Color ID tab not working after updating to blender 4.2 HOT 6
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- Add TexTools to the new Extension Platform HOT 4
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from textools-blender.