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Hi there, I'm Francesco ๐Ÿ‘‹

I love everything related to computers, science and engineering.

I recently graduated with honors in MSc Computer Engineering and I've been involved in software development since I was a child.

My main interests are AI, Embedded Systems and Computer Graphics. I also have some background in Android Development and Web Development.

I have experience in multiple programming languages such as: C/C++, Python, Java, Kotlin, Rust, JavaScript.

My work experience

๐Ÿ‘จโ€๐Ÿ’ป Open Source Software Engineer at Huawei (Nov 2021 - Ongoing)

  • Enable intelligent interoperability between IoT devices in the Oniro Project
  • Developed CoAP based communication framework supporting Linux and Zephyr
  • Skills learned: Yocto Project ยท Linux ยท Open-Source Software ยท Embedded Systems
  • Take a look at my Oniro Project contributions: https://gitlab.eclipse.org/mrfrank

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Recent Projects

๐ŸŽ“ Master Thesis on Deep 3D optimisation - EUVIP 2022 Pubblication: (๐Ÿ”—Code | ๐Ÿ“„Paper)

  • Improved QoE of 3D interactive applications through deep learning driven LOD selection
  • Trained a neural network in PyTorch for an accurate rendering quality prediction
  • Developed Unity script for dataset generation and neural network deployment

๐ŸŽ“ Thesis on Sensor fusion with Deep Learning: (๐Ÿ”—Code | ๐Ÿ“„Paper)

  • Direct sensor fusion of stereo and time-of-flight range imaging system
  • Designed and trained a residual neural network in Tensorflow for the fusion process achieving 7 times more accurate depth estimation

๐Ÿ’ฌ Transformer chatbot based on Google Meena: (๐Ÿ”—Code)

  • Developed an open source Python implementation of an Open-Domain transformer chatbot based on the Google's Meena chatbot paper using Tensor2Tensor framework

๐ŸŒ Internet of Things shop and dashboard: (๐Ÿ”—Code)

  • Online platform that allows to buy and monitor IoT sensors
  • Developed with Spring Boot, React, PostgreSQL, Material-UI, Docker, Java, Javascript

๐ŸŽฎ WebAssembly 2D game engine: (๐Ÿ”—Code | ๐Ÿ”—Code | ๐Ÿ•น๏ธDemo)

  • Developed a C++ 2D game engine for the web using WebAssembly and WebGL technologies
  • ported a 2D homebrew game for Playstation to the web.

๐Ÿ“ˆ Mathematical function plotter: (๐Ÿ”—Code | ๐Ÿ•น๏ธDemo)

  • Built a Rust web application for 2D, 3D, implicit and explicit mathematical functions plotter using WebAssembly and WebGL technologies.

๐Ÿ“ฑ Android app for local jobs search & post: (๐Ÿ”—Code)

  • Developed Kotlin application for searching, posting and sharing local jobs.
  • Adopted agile development by using CI tools and GitFlow model.
  • Optimized the application for offline use with real time data syncing using Firebase and latest Android Jetpack tools.

Francesco Pham's Projects

antonbot icon antonbot

AntonBot is a versatile chatbot designed for IRC and Telegram, offering a wide range of functionalities including real-time information retrieval, entertainment, utilities, and interactive communication through simple commands.

csweb icon csweb

A Port of CSPSP to the web - A 2D version of the game Counter Strike

frank icon frank

small programs made for fun

infoiliad icon infoiliad

Semplice API che ritorna le informazioni sulla propria linea Iliad in una semplice struttura dati.

iot-dashboard icon iot-dashboard

IoT device marketplace and management platform. Web Application 2021 project - University of Padua

jge icon jge

A 2D game engine for the web

lcs-parallel icon lcs-parallel

A parallel implementation in MPI of the longest common subsequence algorithm

localjobs icon localjobs

Browse jobs and proposals close to you - Android project for "Embedded Systems" course @ unipd - 2019

ocrimagetestingdb icon ocrimagetestingdb

Database di immagini per OCR - corso di ingegneria del software UNIPD - All rights reserved

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