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FoundationGames avatar FoundationGames commented on July 25, 2024 6

I know exactly why the issue occurs, and what aspects of the code causes it. It's related to timing chunk rebuilds so the chest can switch between its closed and lid-less model. Unfortunately laggy chunk rebuilds can affect the timing, so I need to find a way to circumvent that.

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derspyy avatar derspyy commented on July 25, 2024

I would like to add a bit of information on my experience with the issue.

I assume the opening and closing animation are sometimes overlapping. It happens based around position and/or angle, since moving while the animation is active may correct it.

Without sodium, the bug seems to occur in about 5% of my tests.
With sodium, around 90%.

I haven't experience any differences regarding singleplayer or multiplayer.

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IJustWantANamePlease avatar IJustWantANamePlease commented on July 25, 2024

I am experiencing the same bug, but for me it happens on both multiplayer and singleplayer.

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FoundationGames avatar FoundationGames commented on July 25, 2024

should be completely fixed in 0.5

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