Comments (3)
Hello,
This is an awesome project idea! Though, in case you aren't aware of other similar attempts, you may also see these repositories, which have similar goals, and use Communication Mod as well:
https://github.com/Wensber/TextTheSpire
https://github.com/pitermach/ReadTheSpire
You're correct that Communication Mod does not access any menu screens, and at the moment, I have no plans to support menuing. To add your own support for this functionality, you would need to create a mod. Being a mod also gives you easy access to all of the game information, such as card descriptions. In fact, modding in Slay the Spire can change the game arbitrarily, so with enough effort, you can do anything at all. If you want to use Communication Mod to communicate with a non-JVA application, you would probably want to download this information separately and keep it up to date.
In terms of the game state, everything about the state (including some information that should not usually be available to players) should be able to be deduced from the output of Communication Mod. The main exception I know of is the Match and Keep event, which I may fix in the future. I believe TextTheSpire has some custom handling for that event. If there is some aspect of the game state which seems to be missing, that is a bug that should be fixed.
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Sounds good. Realistically, there is no way to do what you want without mods. I believe if you want mods to work on a Mac, you can use the 2.0/2.1 version of the game, which should be available forever. From what I've heard, some change in notarization made it so that starting from the current beta, modding won't work anymore. But the non-beta branch should still have modding support? I've never tested on a mac, this is just hearsay.
Good luck creating your own mod! Feel free to use Communication Mod as a dependency, like TextTheSpire does, if it helps you. You can access anything in the code with modding without needing to know coordinates, it'll just take some familiarization with the game's source code.
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Related Issues (13)
- SpireConfig does not exist HOT 5
- CommunicationMod not available in steam workshop HOT 1
- Number of times taken damage HOT 1
- state changes within the OverlayMenu don't register to CommunicationMod as a game state change HOT 1
- issues when switch the game language to others
- Can't run external process HOT 3
- Error when starting communication Mod on Ubuntu HOT 2
- Energy bugfix is not included in the latest release HOT 1
- External process timed out HOT 5
- External Process Timeout delay HOT 1
- WAIT equivalent in the main menu? HOT 1
- CommunicationMod hangs if Match and Keep! choices are selected too quickly HOT 4
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