Comments (3)
Seems vague, further explanation?
from ctxp.
This indeed needs some extra clarification.
from ctxp.
Problem fixed, sorry for not elaborating what the issue is. Threaded classes in Client did not actually run in threads.
from ctxp.
Related Issues (20)
- Accelerometer needs to work with different screen orientation. HOT 1
- Text not wrapping. HOT 2
- Game crashes when event is not finished in 1 minute. HOT 1
- StrollTimer keeps running after restarting the game. HOT 1
- Receive reward when event is stopped. HOT 1
- Background music
- Internal files libgdx (when testing)
- Writing tests for CollectibleDrawer and CollectibleFactory and... HOT 1
- Writing tests for StrollEvents HOT 1
- Local storage of collection HOT 3
- Failing test TimeKeeperTest.java HOT 2
- Adding new users to the database
- Local server HOT 1
- Server vs Local Time
- Server should occasionally clean up the Host_Event database HOT 1
- Switching orientation crashes the app
- Switching orientation crashes the app HOT 1
- FishingStrollEvent crashes upon initialisation HOT 1
- In FollowTheFish Event, do not always return the rewards.
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