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flonier's Projects

cauldron icon cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

clvk icon clvk

Experimental implementation of OpenCL on Vulkan

crunch icon crunch

Advanced DXTc texture compression and transcoding library

d9vk icon d9vk

A Direct3D9 to Vulkan layer using the DXVK backend.

detex icon detex

Low-level library for decompression and manipulation of texture blocks compressed using formats such as BC1/DXT1/S3TC, BC2-BC3, BC4/RGTC1, BC5/RGTC2, BC6 (BPTC_FLOAT), BC7 (BPTC), ETC1 and the ETC2 family, loading of KTX and DDS files, and conversion between pixel formats

dxvk icon dxvk

Vulkan-based D3D11 and D3D10 implementation for Linux / Wine

easyhook icon easyhook

EasyHook - The reinvention of Windows API Hooking

elf-auf-zwoelf icon elf-auf-zwoelf

D3D11 wrapper library using Microsoft's D3D11On12 implementation

envytools icon envytools

Tools for people envious of nvidia's blob driver.

etw2json icon etw2json

Tool and library to convert ETW logs to JSON files

glove icon glove

GLOVE (GL Over Vulkan) is a cross-platform software library that acts as an intermediate layer between an OpenGL application and Vulkan

gltfsample icon gltfsample

A simple demo to show off the capabilities of the Cauldron framework

graphics-driver-samples icon graphics-driver-samples

This repository contains graphics driver samples used to demonstrate how to write graphics driver for the windows platform.

indirectdisplay icon indirectdisplay

This is a sample driver that shows how to create a Windows Indirect Display Driver using the IddCx class extension driver.

krabsetw icon krabsetw

KrabsETW provides a modern C++ wrapper and a .NET wrapper around the low-level ETW trace consumption functions.

llpc icon llpc

LLVM-Based Pipeline Compiler

metricsgui icon metricsgui

Library of ImGui controls for displaying performance metrics.

nttrace icon nttrace

An strace-like program for the Windows 'native' API

nvcc-llvm-ir icon nvcc-llvm-ir

Enabling on-the-fly manipulations with LLVM IR code of CUDA sources

ocat icon ocat

The Open Capture and Analytics Tool (OCAT) provides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan

pal icon pal

Platform Abstraction Library

presentmon icon presentmon

Tool for collection and processing of ETW events related to DXGI presentation.

renderer icon renderer

A shader-based software renderer written from scratch in C89

rga icon rga

The Radeon GPU Analyzer (RGA) is an offline compiler and code analysis tool for Vulkan, DirectX, OpenGL, and OpenCL.

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