Comments (10)
Can you go to configs -> component and set LogLevel to 3, then post the normal log when this happens? It looks like it cannot find your League Install for some reason, though it should throw an error, not crash. Mind also sharing where your league is installed?
from leaguebroadcast.
I see thats weird, my League install hasn't moved at all and it was working before.
It's installed at C:\Riot Games\League of Legends
. I see that it's looking at an F: drive, but I don't even have one.
I set the log level to 3, here's the bottom half after it loads in the other config files:
[15-02-31] Config Component loaded
[15-02-31] Loading config watchers
[15-02-31] Watching PickBan.json for changes
[15-02-31] Watching Component.json for changes
[15-02-31] Watching Ingame.json for changes
[15-02-31] Log Level set to Verbose
[15-02-31] League Broadcast Version 1.4.55
[15-02-31] [Update] Checking for Updates
[15-02-31] [Update] Latest release version v1.4.55 vs. current version 1.4.55
[15-02-31] [Update] Local version up to date
[15-02-31] Using current Version
[15-02-31] Early Init Complete in 962.7647ms
[15-02-31] DataDragon Provider Init
[15-02-31] Getting latest versions from dataDragon
[15-02-31] Retrieving latest patch info
[15-02-31] Downloading https://ddragon.leagueoflegends.com/realms/euw.json
[15-02-31] https://ddragon.leagueoflegends.com/realms/euw.json downloaded
[15-02-31] Champion: 11.15.1, Item: 11.15.1, CDN: https://ddragon.leagueoflegends.com/cdn
[15-02-31] Downloading https://ddragon.leagueoflegends.com/cdn/11.15.1/data/en_US/champion.json
[15-02-32] https://ddragon.leagueoflegends.com/cdn/11.15.1/data/en_US/champion.json downloaded
[15-02-32] Loaded 156 champions
[15-02-32] Downloading https://ddragon.leagueoflegends.com/cdn/11.15.1/data/en_US/summoner.json
[15-02-32] https://ddragon.leagueoflegends.com/cdn/11.15.1/data/en_US/summoner.json downloaded
[15-02-32] Loaded 15 summoner spells
[15-02-32] Downloading https://ddragon.leagueoflegends.com/cdn/11.15.1/data/en_US/item.json
[15-02-32] https://ddragon.leagueoflegends.com/cdn/11.15.1/data/en_US/item.json downloaded
[15-02-32] Detected 222 items
[15-02-32] Loaded 117 full items
[15-02-32] Checking Local Cache
[15-02-32] Cache C:\Users\Brandon\Code\LeagueBroadcast-1.4.55/Cache/11.15.1 exists already
[15-02-32] DDragon loaded
[15-02-32] Loading PickBan Controller
[15-02-32] Loading Ingame Controller
[15-02-32] Checking League install for LiveEventsAPI
[15-02-32] Found League install location
[15-02-32] LiveEvents API found in Game config
[15-02-32] [WARNING] Could not parse game config. Replay API may not be enabled!
[15-02-32] Verifying LiveEvents list
[15-02-32] [WARNING] App Crash detected. Writing Crash report to CrashLogs\Crash-2021-07-24-15-02.log
Crash report says the exact same thing as before.
Also tried removing all other possible locations in the component.json: "LeagueInstall": ["C:\\"],
is what it reads. Still happens, and still throwing F drive in the crash log.
from leaguebroadcast.
Ok. So it looks like its having trouble reading your game config. This shouldnt cause a crash, but I obviously overlooked something.
Can you try the following steps:
- Close both LB and the client
- Rename
C:\Riot Games\League of Legends\Config\game.cfg
to something likegamebackup.cfg
or something of the sort. - Start the client
- Start LB
This should reset your cfg and will probably reset some ingame settings, which is why you wanna keep the backup.
If this works, mind sharing your game.cfg? It would interest me what changed which causes this issue
from leaguebroadcast.
Have to do something now, so I will update tonight on if that fixes it. But if you think its the game.cfg
I only made two manual modifications which were for broadcast:
I added: EnableReplayApi=1
under [General]
And I added [Spectator] eSportsNeutralTimers=1
.
Here's the full file:
[General]
CursorOverride=1
EnableReplayApi=1
CfgVersion=11.15.388.2387
SystemMouseSpeed=0
WindowMode=2
Height=1080
Width=1920
WaitForVerticalSync=0
ShowGodray=1
MinimizeCameraMotion=0
BindSysKeys=0
HideEyeCandy=0
EnableLightFx=0
EnableCustomAnnouncer=1
AlwaysShowExtendedTooltip=0
[Spectator]
eSportsNeutralTimers=1
[Performance]
ShadowQuality=4
FrameCapType=2
EnvironmentQuality=4
EffectsQuality=4
CharacterQuality=4
EnableGrassSwaying=1
EnableFXAA=1
CharacterInking=1
[MapSkinOptions]
MapSkinOptionDisableWorlds=0
MapSkinOptionDisableURF=0
MapSkinOptionDisableStarGuardian=0
MapSkinOptionDisableSnowdown=0
MapSkinOptionDisableProject=0
MapSkinOptionDisablePopstar=0
MapSkinOptionDisablePoolParty=0
MapSkinOptionDisableOdyssey=0
MapSkinOptionDisableMSI=0
MapSkinOptionDisableLunarRevel=0
MapSkinOptionDisableArcade=0
[Replay]
EnableDirectedCamera=1
[Mobile]
LastTickerTime=
AppRegion=
SelectedQueue=0
OfferedTutorial=0
iOSMetalRendererEnabled=0
[Highlights]
VideoQuality=0
VideoFrameRate=60
ScaleVideo=720
AudioQuality=1
[Voice]
InputDevice=Default System Device
InputVolume=0.5000
ActivationSensitivity=0.6500
InputMode=0
[ItemShop]
BootsPanelPinned=1
ConsumablesPanelPinned=1
NativeOffsetY=-0.0167
NativeOffsetX=0.1120
CurrentTab=0
[HUD]
MinimapScale=0.8100
SmartCastOnKeyRelease=1
ShowFPSAndLatency=1
[ColorPalette]
ColorPalette=0
[Volume]
MasterVolume=0.1400
[LiveEvents]
Enable=1
Port=34243
By the way, thanks for a quick response, this is an absolute game-changer for my broadcasts and I will be looking into this project more to see where I can help out 😄
from leaguebroadcast.
Just reset my game.cfg
, the issue still persists.
from leaguebroadcast.
The next step would be to delete LiveEvents.ini from the same folder and see if that helps, though I doubt it.
What is the file type and line ending type for game.cfg and LiveEvents.ini? Check to make sure they are UTF-8 and have Windows (CR LF) line endings, Notepad++ or similar should tell you. Other formats should in theory work, though I havent tested that yet.
You can also try again using the newest build. It should have more logging so I can better tell whats going wrong
from leaguebroadcast.
The newest build works so far thanks! I will update if the issue persists again after a day. The last one randomly popped up after a day.
from leaguebroadcast.
Describe the bug
@floh22 Hello, League Broadcast is also crashing for me after opening League Client. I have a different error though.
To Reproduce
- Launch LeagueBroadcast.exe
- Launch League Client.
- Login to League. (Crash happens here)
Expected behavior
App stays running after login.
Crash Log
--- LeagueBroadcast Crash Report ---
Everything went according to plan. Seriously, this is the best case scenario.
Time: 2021.07.31-09:01
Description: Object reference not set to an instance of an object.
Stacktrace:
at LeagueBroadcast.Common.Controllers.AppStateController.GetLocalGameVersion(String rawPatch) in F:\Repos\LeagueOfLegends\LeagueBroadcast\LeagueBroadcast\Common\Controllers\AppStateController.cs:line 240
at LeagueBroadcast.Common.Controllers.AppStateController.ConnectToClient() in F:\Repos\LeagueOfLegends\LeagueBroadcast\LeagueBroadcast\Common\Controllers\AppStateController.cs:line 138
at LeagueBroadcast.Common.Controllers.AppStateController.InitConnection() in F:\Repos\LeagueOfLegends\LeagueBroadcast\LeagueBroadcast\Common\Controllers\AppStateController.cs:line 107
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_1(Object state)
at System.Threading.QueueUserWorkItemCallback.<>c.<.cctor>b__6_0(QueueUserWorkItemCallback quwi)
at System.Threading.ExecutionContext.RunForThreadPoolUnsafe[TState](ExecutionContext executionContext, Action`1 callback, TState& state)
at System.Threading.QueueUserWorkItemCallback.Execute()
at System.Threading.ThreadPoolWorkQueue.Dispatch()
-- System Details --
League Broadcast Version: 1.4.65.21207
OS: Win 10 2009
Additional context
It's working great on my Intel CPU laptop, but this error occurs on my AMD CPU laptop.
from leaguebroadcast.
This seems to be an unrelated issue. Please open a separate issue.
Though im guessing your issue should probably be resolved with a PC restart. If its not the case, open a separate issue
from leaguebroadcast.
Closed due to inactivity and issue being seemingly resolved
from leaguebroadcast.
Related Issues (20)
- [BUG] crash because update HOT 3
- [BUG] Cant read again HOT 4
- [BUG] Report many bugs HOT 4
- Can I modify the app?
- [BUG] Doesnt work on Tournament Realm HOT 8
- [BUG]
- gold not counting memory error [BUG] HOT 3
- [BUG] Memory read errors
- [FEATURE] API GET 'Action-links' to allow Stream Deck integration HOT 1
- [BUG] Does anyone know how to resolve this doubt?
- [BUG] Language change doesn't allow LB to reopen anymore HOT 3
- [BUG] Baron Powerplay not displaying correctly HOT 2
- [BUG] HOT 1
- [BUG] Application is crashing even with the new offsets. See error message. HOT 2
- [BUG] The given key 'Turret_[...]' was not present in the dictionary HOT 3
- [BUG] Layout Pick/Ban
- Could not read all champion data from memory. Please submit an issue on github containing the current log and replay. [BUG] HOT 4
- [BUG] Inconsistent scoreboard
- [BUG] Value cannot be null. (Parameter 'json')
- [Help]
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from leaguebroadcast.