Comments (26)
https://github.com/floh22/native-farsight-module
https://github.com/floh22/LeagueBroadcast/tree/v2/LeagueBroadcast.Farsight
I keep trying but it's been 3 month and I haven't figure out myself at all... I downloaded the reclass but the program itself doesn't even work and had to find crack reclass program and I can't even find out set location thing... I give up on it lol it's not really hurt me not to use leaguebroadcast program.
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Offsets are updated, but only tested using the native module – I am not familiar with the LeagueBroadcast codebase, so not sure where the issue may be. Do you have any way to check which offsets you are using when encountering issues?
from leaguebroadcast.
Offsets are updated, but only tested using the native module – I am not familiar with the LeagueBroadcast codebase, so not sure where the issue may be. Do you have any way to check which offsets you are using when encountering issues?
{
"OffsetVersion": "13.13.1",
"GameOffsets": {
"Manager": "0x20d0e78",
"MapCount": "0x48",
"MapRoot": "0x40",
"MapNodeNetId": "0x20",
"MapNodeObject": "0x28"
},
"ObjectOffsets": {
"ID": "0x10",
"NetworkID": "0xc8",
"Team": "0x3c",
"DisplayName": "0x60",
"DisplayNameLength": "0x70",
"Pos": "0x220",
"Mana": "0x340",
"MaxMana": "0x358",
"Health": "0x1058",
"MaxHealth": "0x1070",
"CurrentGold": "0x2118",
"GoldTotal": "0x2130",
"EXP": "0x3fe0",
"Level": "0x3ff8",
"Name": "0x3898",
"NameLength": "0x38a8"
},
"FileVersion": "3.0"
}
this is the Offsets.
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Are these the offsets obtained by the automatic update? They do not match the current latest offsets. I don't know how the updating mechanism works, so I might be adding the offsets wrong.
from leaguebroadcast.
Are these the offsets obtained by the automatic update? They do not match the current latest offsets. I don't know how the updating mechanism works, so I might be adding the offsets wrong.
my bad I didn't check the latest offsets. once I manually update the offsets it works fine. I should of known... but, thank you. and sorry for the trouble.
from leaguebroadcast.
S'agit-il des décalages obtenus par la mise à jour automatique ? Ils ne correspondent pas aux derniers décalages actuels . Je ne sais pas comment fonctionne le mécanisme de mise à jour, donc j'ajoute peut-être mal les décalages.
But how did you manage to get the latest offsets?
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I keep offsets up to date for another project and also update the offsets here. It looks like I was doing something wrong with the FileVersion parameter, autoupdates might now work again?
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It still does not work. When did you update them?
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I usually update offsets on patchday, although I only fixed the FileVersion just now. I will update offsets again on Wednesday, maybe it works then.
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no it's working fine yesterday I test it and it work. all you had to do just update the offsets manually yourself. sdomi4 updated the offsets and it work with his offsets
from leaguebroadcast.
no it's working fine yesterday I test it and it work. all you had to do just update the offsets manually yourself. sdomi4 updated the offsets and it work with his offsets
It doesn't work for me, how did you do it? What offsets did you set manually? I have all the time this error
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no it's working fine yesterday I test it and it work. all you had to do just update the offsets manually yourself. sdomi4 updated the offsets and it work with his offsets
It doesn't work for me, how did you do it? What offsets did you set manually? I have all the time this error
here is the offsets from sdomi4 I just copy and pasted it
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I download and update again, and now it's work ! U think for the 13.14 patch the software will be down again or not ? :/
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I can't guarantee that I always find the time on patch day, but shouldn't take more than a day or two
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Updates for 13.14 are done – @AzureAstral can you confirm auto updates work as well?
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Updates for 13.14 are done – @AzureAstral can you confirm auto updates work as well?
I'ill check tomorrow ;)
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Yes it's up to date !
{
"OffsetVersion": "13.14.1",
"GameOffsets": {
"Manager": "0x2171660",
"MapCount": "0x48",
"MapRoot": "0x40",
"MapNodeNetId": "0x20",
"MapNodeObject": "0x28"
},
"ObjectOffsets": {
"ID": "0x10",
"NetworkID": "0xc8",
"Team": "0x3c",
"DisplayName": "0x60",
"DisplayNameLength": "0x70",
"Pos": "0x220",
"Mana": "0x340",
"MaxMana": "0x358",
"Health": "0x1058",
"MaxHealth": "0x1070",
"CurrentGold": "0x2138",
"GoldTotal": "0x2150",
"EXP": "0x3f88",
"Level": "0x3fa0",
"Name": "0x3838",
"NameLength": "0x3848"
},
"FileVersion": "3.0"
}
GJ man and thx !!
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BUT the software crash when we start a game
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Do you receive any errors from the crash?
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No, just crash with nothing. The software just close !
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Is this related to #276? Anyone else seeing this issue?
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Is this related to #276? Anyone else seeing this issue?
And he crash when te game started in english too :(
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New problem : Info Page EXP dont work, he show CS/MIN :(
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No, just crash with nothing. The software just close !
This is solved it’s my fault !
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New problem : Info Page EXP dont work, he show CS/MIN :(
Please open a new issue for this or add it to an existing issue with the same problem
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Someone have the new offsets ? RIOT make an update during the night....
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Related Issues (20)
- [BUG] Crushing on Launch
- [BUG] Wrong offsets? HOT 12
- [BUG] Could not read champion data from memory 13.11 HOT 1
- [BUG] Urgent! Overlay is still crashing at patch 13.11 ! HOT 1
- [BUG] Wrong offsets ?? HOT 1
- Baron/Herald Timer HOT 5
- [BUG]There is a problem with the new offset
- [BUG] Powerplays, Objectivekills, CS/M-Window not working. Dragontimer stucks after first drake. HOT 1
- [FEATURE] How can i change custom image from 1920x300 to other dimension? HOT 2
- [BUG] Software Crashing and Unable HOT 2
- [BUG] Baron Timer and CS/min bugged HOT 1
- [BUG] Crash when changing the language to French
- [BUG] League director does not open HOT 1
- [BUG] crash because update HOT 3
- [BUG] Cant read again HOT 4
- [BUG] Report many bugs HOT 4
- Can I modify the app?
- [BUG] Doesnt work on Tournament Realm HOT 8
- [BUG]
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