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Heyo! I'm Kaiden, (fl2mex). I enjoy coding primarily in C++ & C
I've recently picked up ASM and am learning Vulkan.

  • 🔭 I primarily code in C++ and C
  • 🌱 I’m currently learning Vulkan & ASM
  • 🤔 I’m currently working on learning ASM and making a bootloader!
  • 😎 My latest project is a C++ & Vulkan Renderer
  • 😄 Pronouns: He/Him
  • ⚡ Fun fact: I'm from Australia so i'm uʍop ǝpᴉsdn ʎlʇuǝɹɹnɔ
  • 😢 In case you notice a gap in my contributions, I'm probably focusing on school... update on that- school is beating my ass rn so yeah

Kaiden B.'s Projects

asm-test icon asm-test

Learning x86 assembly, specifically for Systems Engineering

chips icon chips

chips haha get it like the food

hyper icon hyper

Mini Vulkan Engine for testing

opengl-test icon opengl-test

Testing out and Learning Modern OpenGL, repo for bkp/testing

raytracing-test icon raytracing-test

Following "Raytracing In One Weekend" and subsequent books to learn about raytracing. These books are found at: https://raytracing.github.io/

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