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Vyacheslav's Projects

alembic icon alembic

Alembic is an open framework for storing and sharing scene data that includes a C++ library, a file format, and client plugins and applications.

assetkit icon assetkit

🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also called (AssetIO)

cape icon cape

Implementation of CVPR2020 paper "Learning to Dress 3D People in Generative Clothing" https://arxiv.org/abs/1907.13615

creamystrand icon creamystrand

A Multi-Scale Model for Coupling Strands with Shear-Dependent Liquid

delfem2 icon delfem2

Research prototyping framework for physics simulation written in C++/Python

discregrid icon discregrid

A static C++ library for the generation of discrete functions on a box-shaped domain. This is especially suited for the generation of signed distance fields.

elasty icon elasty

A research-oriented elastic body physics simulator

faceworks icon faceworks

A middleware library and sample application for high-quality skin and eye rendering

fast_rnrr icon fast_rnrr

Source code for the paper "Quasi-Newton Solver for Robust Non-Rigid Registration" (CVPR2020 Oral).

geode icon geode

A computational geometry library for C++ and Python

gk icon gk

🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)

hsn icon hsn

Code for SIGGRAPH paper CNNs on Surfaces using Rotation-Equivariant Features

hybridrenderingengine icon hybridrenderingengine

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

lbc icon lbc

Local barycentric coordinates solver

mpc-meshing_point_clouds icon mpc-meshing_point_clouds

3D scanners produce sets of 3D data points, sampled from the surface of a 3D object. These points are frequently unorganized, and to use them in 3D applications requires computing a polygon (usually triangular) mesh which best approximates the sampled surface. This means associating a connectivity structure with the point set This project addresses the problem of meshing point clouds using spherical parameterization presented in Gotsman's paper here http://graphics.ucsd.edu/~matthias/Papers/MeshingUsingSphericalParameterization.pdf library used in the porject: Boost, Qt

open3d icon open3d

Open3D: A Modern Library for 3D Data Processing

openexr icon openexr

The OpenEXR project provides the specification and reference implementation of the EXR file format, the professional-grade image storage format of the motion picture industry.

openmesh icon openmesh

Clone of the official OpenMesh repository

pbr icon pbr

An implementation of physically based shading model & image based lighting in various graphics APIs.

pbrt-v3 icon pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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