Comments (5)
Adding the line slideAnimation.speed = -1;
when the slide animation is added seems to have done the trick for me.
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Doesn't work for me. Any other option?
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Could you explain what doesn't work? A sample project would be great to be able to reproduce.
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Changing shimmering direction with slideAnimation.speed = -1; didn't work for me. It starts moving faster from left to right.
Btw, the pod in Cocoapods doesn't include the setting for changing directions that seems to be present here in version 1.0.1, but it's not there in a pod.
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Is there anyway to define a direction other than the four directions which exist already:
FBShimmerDirectionRight, // Shimmer animation goes from left to right
FBShimmerDirectionLeft, // Shimmer animation goes from right to left
FBShimmerDirectionUp, // Shimmer animation goes from below to above
FBShimmerDirectionDown, // Shimmer animation goes from above to below
For example, shimmering from LeftUp to RightDown?
Thanks for any response.
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Related Issues (20)
- Updates please! HOT 1
- shimmer diagonal animation
- updating the pod to Swift4.0 version
- What happened with this repo? HOT 5
- Unable to add Shimmer Framework manually in custom swift Framework
- Carthage support for Shimmer HOT 1
- Is there any user data that is either being collected or Tracked by the Shimmer
- .
- Assigning to 'id<CALayerDelegate> _Nullable' from incompatible type 'FBShimmeringLayer *const __strong'
- Facebook>Chat panel HOT 1
- Missing Android Support HOT 1
- SIGSEGV when deallocating view controller HOT 1
- ShimmerView does NOT work with Constraints HOT 4
- Tag a new release ? HOT 2
- Issues when used with views inside of UIStackView HOT 1
- Shimmer crashes EarlGrey
- Xcode 8.3 warning HOT 3
- Mask angle/tilt HOT 2
- Please update the CocoaPod!
- please show an example of using this in swift 3 or 4. HOT 4
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