Comments (2)
+1 for this!
from facebook-sdk-for-unity.
For better tracking and reporting you can report bugs to
https://developers.facebook.com/bugs
I do know we have one bug that we will look to fix in the next release where if the Unity Activity is destroyed while switching to the facebook app to login, most likely due to low memory, on callback the app will crash with sdk initialized failed since this call hasn't been made since restarting the activity. Otherwise I don't have enough info to debug this issue with only a stack trace.
from facebook-sdk-for-unity.
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from facebook-sdk-for-unity.