Comments (3)
To determine which objects should be rendered and which should not: RenderLayer component in objects
- About 30 different layers
The RenderLayer property of the camera component can then be used to determine for each camera which of the layer(s) it should render.
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How to use RenderLayer:
Declare new RenderLayer Object and add it as first!! SceneComponent in SceneNode.
Add this specific Render Layer in Cam Property RenderLayer
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Applies to children and can be applied/changed on runtime.
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Related Issues (20)
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