Comments (2)
Are you using the unity-2017
branch?
from react-native-unity-demo.
I don't know if that's the case, but i had errors too, and for me the problem was that Unity was using by default c#3.5 (deprecated), and the scripts were in c#4.0.
The solution was to configure the project in Unity to use a more recent version of the language:
Edit->Project Settings->Player->Other Settings->Configuration->Scripting Runtime Version
I'm using Unity 2019.1.14f1 personal and master branch of this demo.
from react-native-unity-demo.
Related Issues (20)
- 'Classes/Unity/UnitySharedDecls.h' file not found in UnityExport->Classes->UI->SplashScreen.mm IOS HOT 1
- UnityView dismissal HOT 3
- Unable to successfully execute: npm run ios and android
- Unable to successfully execute: npm run ios and android HOT 2
- Can't build to phone HOT 2
- Can not build on Xcode 10.2.1 and unity 2019.2.0b1
- This demo is not working in iOS platform. After run "npm run watch" command as per mentioned steps, shows below error in terminal. HOT 2
- use_native_modules! skipped the react-native dependency 'react-native-unity-view'. No podspec file was found in react native version 0.60.5
- ARKit or Vuforia? HOT 1
- Crashes on Android due to error "libmain.so not found" with RN > 0.60 HOT 1
- Error while building application HOT 1
- 'RegisterMonoModules.h' file not found on Unity 2019.3.0 and Xcode 11.3
- Cannot find Library.Extension
- Android export error HOT 1
- error: Build input file cannot be found: Bulk_UnityEngine.UnityConnectModule_0.cpp
- Could not find path for Manifest and incorrect build path on build for android
- Not Woking For Unity 2020
- Expected ';' after method prototype at UnityUtils.h
- Get error when build example project
- Error when run demo HOT 4
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from react-native-unity-demo.