Comments (1)
Thanks for the suggestion. This can already be done using the config option camera.offset.multiplier.aiming.multiplier_offset_z
.
from shouldersurfing.
Related Issues (20)
- Incompatible with Better Third Person HOT 3
- Can't edit configs in the latest modmenu 10.0.0 HOT 1
- Game crashing with mod HOT 1
- Incompatible with Iris HOT 1
- Incompatible with Capes HOT 6
- without decoupled camera, crosshair aiming is not precise HOT 1
- [suggestion] option to move the static crosshair ray adjacent to the player's head
- Bring back disconnected camera option HOT 1
- Incompatibility with Physics Mod Pro
- Incompatible with Bliss Shadev (Developtment Version) HOT 1
- support for midnight controls: allow joysticks to manipulate camera movment HOT 1
- Neoforge 21.0.82 changes crash on launch HOT 1
- [Suggestion] add a config to completely remove the third person back and front perspective HOT 1
- Disable the Crosshair thing HOT 1
- Camera error with MedievalWeapons HOT 1
- Incompatible with Better Third Person. HOT 29
- Incompatible with Create (latest ver) HOT 4
- Any updates on Valkyrien Skies compatibility?
- crash at join server
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from shouldersurfing.