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Comments (8)

Flavius12 avatar Flavius12 commented on July 20, 2024

Actually ServerAuth doesn't have a system to kick players when they use a nickname already used in game. This means that this problem is related to PocketMine. In the future releases of ServerAuth a kick system for different locations logins may be implemented

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Pub4Game avatar Pub4Game commented on July 20, 2024

I used the code from SimpleAuth)) I'll wait for the release of a new plugin version, how long approximately it will be released?

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Flavius12 avatar Flavius12 commented on July 20, 2024

As I said before I must finish a C++ project before releasing a new version of this plugin

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Pub4Game avatar Pub4Game commented on July 20, 2024

How many do you need time to finish the project?

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Flavius12 avatar Flavius12 commented on July 20, 2024

A year. But don't worry I'll finish some plugins updates (also this) before continuing that project

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Pub4Game avatar Pub4Game commented on July 20, 2024

I and others really need to fix! It will be at least 0.12.1?

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Flavius12 avatar Flavius12 commented on July 20, 2024

It should work also with 0.12.1

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Flavius12 avatar Flavius12 commented on July 20, 2024

Added in v2.00!

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