Comments (4)
- Sorry guys ;D
"Bug-Reports are only accepted for the master-branch"
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It is not a bug, thats why I removed the label.
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The reserved memory rises, with or without EvoSC running. Especially on map changes. Turning off EvoSC didnt not lower the memory usage of TrackmaniaServer.
EvoSC is a bit more demanding than UASECO, as it delivers a lot more dynamic features and runs 10x more cycler per second. Don't know about the architecture in PyPlanet, but afaik they are not as feature rich either.
We always try to optimize. A memory uasge of 200mb might be doable, or might not.
from evosc.
Hmm i recognized this now also with Uaseco & PyPlanet after using MX and MX ID requests like adding a map via MX ID or using MX Info via HUD
........ cheesus it raised up to 700MB why is there no limiter ? Its a very easy DDoS attack so xD just request MX ID or Dedimania stuff.
And what do i need to disable to remove all stuff of dedimania and mania exchange ?
This happens (slowly) itself within running the server for a few days .. (when a map changes etc) but like i said u can simple cause it in a few minutes
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Related Issues (20)
- SQLite support
- Add configurable logging levels
- Usage of pcntl_signals makes it unpossible to run on windows in the future.
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- Scan for database migrations in 3rd party modules
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- Adding a player to a group by login causes a crash if the player never joined the server
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- Overlapping UI elements HOT 3
- Z-Index broken on some elements after latest TM update (2022-09-08) HOT 2
- --> in map name breaks Map List
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