Comments (2)
As a workaround, you could override the picker's value in the next frame (see updated example).
from calcite-design-system.
In Scene Viewer we suffer from the same issue. Waiting for the next animationFrame does not work that easily with tsx and value binding.
from calcite-design-system.
Related Issues (20)
- bug: Preact typing doesn't work if using non-legacy TypeScript moduleResolution HOT 1
- [Accordion] Refactor register event
- [Alert] Refactor register event
- Popover is closed when created and opened dynamically (`components` output target) HOT 1
- bug: Missing @types/sortablejs dependency
- Popover should only get closed when clicking outside if the click was not initiated inside HOT 2
- Expand openClose commonTest util to account for components with `closed/collapsed` props
- Revisit event names emitted by openCloseComponent util
- Consolidate interfaces imports HOT 2
- [list] - unable to drag and drop list items successfully with nested lists HOT 6
- Slider text is occasionally selected when dragging the pin
- Design tokens: Refactor for alignment across the design system
- Design tokens: Refactor consistencies and remove tokens not used in code
- Move component types into component-specific interfaces files HOT 2
- [Time Picker] Reconsider use of shadow
- Refactor tooltip simple story interface HOT 1
- Audit and add missing controls in Storybook
- [Tile] slots are start aligned on center alignment component
- [calcite-split-button] Enhancement request to add a property to control dropdown placement
- docs: confusing setAssetPath recommendation
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from calcite-design-system.