Comments (7)
What cosmetic item would that be?
from starbound-sbr-mod.
It was caused by Betabound's cosmetic hider sb_emptyhead
and another mod called Armor Adapt. Apparently, the Armor Adapt mod caused the item to become a missing asset in the server because it changed the path of the sprite to /items/armors/armorAdapt/
which isn't present in the server and causes the player to appear in the SexBound node but unable to do anything and then when any player or NPC also interacts with the SexBound node, the players can simply cancel out of it while NPCs are stuck, and when the node is 'killed' the NPC disappears.
from starbound-sbr-mod.
So what you're saying is that you installed Armor Adapt only on the client side and not on the server side, and now stuff is obviously breaking.
from starbound-sbr-mod.
Could a fallback to some kind of placeholder be implemented?
from starbound-sbr-mod.
That would require knowing what actually causes the problem. Sadly, the OP has gone silent and the last thing we could deduct is "User error in installing mods on a server"
from starbound-sbr-mod.
Yes, I apologize for the late reply. It was a user's error in our server. As suggested above, would it be possible for an automatic fallback in case a user has a mod that the server does not or is it impossible to implement?
from starbound-sbr-mod.
There is a placeholder - if sexbound can't find something, it defaults to a bald generic human male. That however doesn't help when stuff breaks because you didn't properly install mods. And checking if a mod is installed on either the client or server is impossible, as you can only execute scripts in the server or client context if your mod is running in that context, i.e. installed there. One could send a verification message from the player to the server and check if it responds (mod installed, mod code reacts) or not - but that isn't failsafe as there is no global server context, and there might not always be an entity to ping around, or that entity is incompatible to boot with like anything FU.
from starbound-sbr-mod.
Related Issues (20)
- Separated Vaginal <-> Anal logic
- Condom Rework
- Core Climax Rework
- [BUG] StarExtensions climax crash HOT 15
- NPC dialogue behaviour change
- Remove birthing sexnode from counting as "Had sex" statistic
- Vanilla rewrite of crewmember logic HOT 1
- NPC arousal AI rework 2.0
- Color genetics overhaul HOT 1
- Cleanup of obsolete objects HOT 1
- Full restructure of sextalk
- Offsets for actor building HOT 1
- Clean up entity identity mess
- [REQUEST] "Pseudo-Hardcore" tweak that makes it so if your character dies in hardcore, you switch control to a child you are the parent of HOT 2
- [BUG] Incompatibility with "Anom's Outpost Overhaul" HOT 25
- Additional layers to actor rendering HOT 1
- [REQUEST] Compatibility with "Elithian Races" HOT 2
- [REQUEST-QUESTION] Add configuration option to disable stats display HOT 3
- [REQUEST] Could we get support for the github optimized version of starbound? HOT 3
- No nodes spawn :([BUG]
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from starbound-sbr-mod.