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mgudemann avatar mgudemann commented on August 16, 2024 1

I managed to fix the game in the sense that this mission becomes playable.

Unfortunately there are "holes" in the GME file such that tttool cannot export and assemble a working game.
Nevertheless, from looking very hard (and way longer than I had hoped for) at the program logic, I deduced that the OID to change was in an unknown section of one of the subgames

    unknown: 01 00 DE 31 01 00 02 00 00 00 3C 00 00 00 00 00 00 00 00 00

the OID of the missing card is 12766 / 0x31de and using a hex editor I changed this to OID 12765 / 0x31dd of a card we have. Playing the right meda file told us what is written on the card, so the mission can be finished now.

@nomeata thanks for this tool!

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nomeata avatar nomeata commented on August 16, 2024 1

There are, but they are not checked :-D

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nomeata avatar nomeata commented on August 16, 2024

It depends a bit on how that gme file is programmed. If it contains “binaries”, i.e. logic in machine code, then you cannot edit the gme file with tttool without losing functionality.

So the first thing you could try is to disassemble and assemble the file, load it onto the stick, and see if stuff still works.

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mgudemann avatar mgudemann commented on August 16, 2024

@nomeata thanks, I will try that.
In the extracted yaml there are unknown entries for the games, could that be a problem?
for example:

  subgames:
  - oids1: 1 2 3 4 5 88
    unknown: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00
    oids3: ''
    oids2: ''
    playlist:
    - '344'
    - '345'
    - 346,343
    - 347,348,349
    - 350,351,352
    - []
    - []
    - []
    - []

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nomeata avatar nomeata commented on August 16, 2024

Since you just want to change some oids somewhere, it might be ok. You'll see :-D

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nomeata avatar nomeata commented on August 16, 2024

Great to hear that!

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mgudemann avatar mgudemann commented on August 16, 2024

luckily there are no checksums

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