Comments (5)
This isn't a trinkets crash, it's reach entity attributes.
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Like i said in my original post, i am using Sinytra Connector. i think theres a clash between Trinkets and Curios just based on the fact that they do the same thing. i just need confirmation on if that is the case or not so i can re-evaluate my plans with my pack.
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Trinkets and Curios have separate systems so they wouldn't clash on just the basis that they do the same thing. The error that you've shared is specifically from Reach Entity Attributes crashing. You should remove Reach Entity Attributes, or whichever mod is embedding it, and then re-test for confirmation.
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Either way, this is a reach entity attributes crash and even if it was in trinkets, I can't provide support to sinytra connector
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Related Issues (20)
- broken with fabric api 0.91.0 HOT 1
- clearing trinket slots
- [1.20.1 Fabric] Is wearing multiple of the same trinket intended? HOT 1
- Official 1.20.4 release HOT 1
- Windows Defender Flagging Trinkets 3.7.2 As A Trojan HOT 4
- Trinkets 3.7.2 causes item loss/dupe with Travellers Backpack HOT 3
- Disabling the mod's custom tooltip HOT 2
- [Feature Request] Right click to equip trinkets in the first valid slot HOT 3
- [Suggestion] Make TrinketItem as an interface. HOT 2
- [Suggestion] Add second hand slot to the left of the offhand slot
- Crash with JEI's cheat mode when the player has 8 or more trinket slots HOT 2
- Update to 1.20.5 HOT 3
- Enchanted Trinkets Questions
- [Suggestion] Add equip/unequip event
- Enchantments on items in cape slot don't seem to work. HOT 1
- [1.20.4 Quilt] Trinkets in multiplayer causing disconnects HOT 1
- Add Support for Entity Model Features: Player Animations HOT 4
- Clean and Fast indication for dependency versioning
- How do I edit an item attribute with commands? HOT 1
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