Comments (4)
I'd noticed this on occasion and thought it was a side effect of my window management preferences on Linux. I've tinkered with it a little bit to try to make it do the right thing when it displays that dialog. I know that if CoH thinks it's received keyboard/mouse focus, it raises itself, and there's nothing to be done for that, but this wee release now tries to force the dialog to the top of the stack immediately after displaying it. Seems to work better for me, but let me know your luck.
https://github.com/emersonrp/bindcontrol/releases/tag/v0.21.2.1
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Is this working any better for you?
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Not consistently, but yes, much more. I've not been able to figure out a consistent way to make it not work.
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OK cool, I'll leave this open for now in case a consistent way to fool it can be found. Keep me posted; glad it's better at least.
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Related Issues (20)
- MacOS build is huge HOT 1
- It's possible to load the "Default" profile and work with it directly. This is suboptimal. HOT 3
- PowerBinder's EditDialog's implementation is too Byzantine HOT 1
- [Errno 2] (sic) in 0.18.2 when writing binds from a "new profile" before saving. HOT 3
- Error: Error populating bind file: 'BindKey' 18.2 HOT 2
- Feature Request: Copy button next to bindloadfile string HOT 3
- BufferBinds need the IsWellFormed and AddError/RemoveError treatment HOT 1
- "Mastermind" tab needs to be modified to support Controller, Dominator, and Arachnos Soldier pets
- ToolTips don't appear for controls in a ControlGroup HOT 1
- Implement binds to allow bind profile swapping HOT 1
- Mastermind pet names should better support multiple words HOT 2
- Mastermind warns about non-unique names even if no binds need them HOT 2
- Cosmetic issue with "general" tab having a little red ecks over it in v0.21 HOT 6
- Should the software be able to reverse engineer a profile from bind directories to make transitioning easier HOT 3
- If the last profile can't be loaded, the program opens into a weird state HOT 2
- MM pets do not "remember" chattiness after a reset. HOT 3
- MM pet names suggests a unique name is not unique HOT 4
- Reset macro kills binds set in-game. HOT 8
- The movement page doesn't seem to allow a simple toggle for movement powers HOT 2
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