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Comments (4)

ekymoz avatar ekymoz commented on September 15, 2024

Hi,
Touch move lines ? For the moment, it's only with mouse (hold on and move), I didn't write the functions for touch screen yet. You try with mozilla ?

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mekkolodziejski avatar mekkolodziejski commented on September 15, 2024

yes. no move no draw with touch

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mekkolodziejski avatar mekkolodziejski commented on September 15, 2024
edit engine.js

document.querySelector('#lin').addEventListener("mouseup", _MOUSEUP);
document.querySelector('#lin').addEventListener("touchend", _MOUSEUP);
document.querySelector('#lin').addEventListener("mousemove", throttle(function(event){ _MOUSEMOVE(event);},30));
document.querySelector('#lin').addEventListener("touchmove", throttle(function(event){ _MOUSEMOVE(event);},30));
document.querySelector('#lin').addEventListener("mousedown", _MOUSEDOWN, true);
document.querySelector('#lin').addEventListener("touchstart", _MOUSEDOWN, true);

this work

from homerougheditor.

flatsiedatsie avatar flatsiedatsie commented on September 15, 2024

I'd actually recommend not having two listeners active at the same time, and selecting either the touch option or the mouse option. I saw some weird behaviour when I had both active.

See:
https://github.com/createcandle/homeRoughEditor/blob/d991a8194bed4f1ff9b922eef0f8cec612ec21ee/index.html#L1154

and the actual if statement:

https://github.com/createcandle/homeRoughEditor/blob/d991a8194bed4f1ff9b922eef0f8cec612ec21ee/index.html#L1318

Another thing I found usefil is to quicky call _MOUSEMOVE once right before touch start. In my case this allowed for touch-based selection of objects. See:

https://github.com/createcandle/homeRoughEditor/blob/d991a8194bed4f1ff9b922eef0f8cec612ec21ee/index.html#L1422

from homerougheditor.

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