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Florian Dormont's Projects

assetcooker icon assetcooker

Asset Cooker is a build system aimed at game assets, for custom engines. It leverages Windows' USN journals to robustly track which files change, and only cook what needs to be cooked.

biome icon biome

C Cellular Automata for Casio CG-10/20

blender2pico8 icon blender2pico8

Blender addon to export a mesh to Pico-8 (to my own data format)

bw icon bw

Post-mortem code upload

c-g1a-wrapper icon c-g1a-wrapper

A command-line binary to G1A wrapper, written in C with only std lib.

c_barrel icon c_barrel

A PlayDate version of Super Castlevania IV's barrel effect found in 4-3.

haxeboy icon haxeboy

Attempt of making an Gameboy emulator in Haxe

imgui icon imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

layer_demo icon layer_demo

A small Love2D tidbit to showcase SpriteBatch usage for layered pseudo 3D rendering

lv-100 icon lv-100

A Love2D library to make terminal-like stuff

pico8-gallery icon pico8-gallery

A small static site with its own generator containing a few of my Pico-8 sketches

six icon six

The sixth attempt at making the same battle engine

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