Comments (3)
Agreed - I can volunteer to do this.
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Thanks!
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I experimented with this, unfortunately it only seems to make about a 1% difference in the evolve time:
Before:
---------------------------------------------------------------------------------------------- Name NCalls Incl. Min Incl. Avg Incl. Max Max % ----------------------------------------------------------------------------------------------- REG::WarpX::Evolve() 1 5.42 5.42 5.42 24.87% WarpX::EvolveEM() 1 5.42 5.42 5.42 24.87% PPC::Evolve() 100 4.121 4.121 4.121 18.91% PICSAR::CurrentDeposition 100 1.506 1.506 1.506 6.91% PICSAR::FieldGather 100 1.362 1.362 1.362 6.25% PICSAR::ParticlePush 100 0.7881 0.7881 0.7881 3.62% SyncCurrent() 100 0.4303 0.4303 0.4303 1.97%
After:
----------------------------------------------------------------------------------------------- Name NCalls Incl. Min Incl. Avg Incl. Max Max % ----------------------------------------------------------------------------------------------- REG::WarpX::Evolve() 1 5.347 5.347 5.347 24.60% WarpX::EvolveEM() 1 5.347 5.347 5.347 24.60% PPC::Evolve() 100 4.062 4.062 4.062 18.69% PICSAR::CurrentDeposition 100 1.488 1.488 1.488 6.84% PICSAR::FieldGather 100 1.369 1.369 1.369 6.30% PICSAR::ParticlePush 100 0.786 0.786 0.786 3.62% SyncCurrent() 100 0.423 0.423 0.423 1.95%
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