Comments (3)
Cant see why it should not work, but 480x480 spi will be slow. The datasheet doesnt say what the max clock frequency is but see https://github.com/juj/fbcp-ili9341 for whats possible in terms of fps.
from retro-go.
I'll wait for my AliExpress order to come in (i got the one with the breakout board) and i'll see what i can do
from retro-go.
It will use more internal memory and it will definitely be slower to blit but if it can run at 80Mhz it will help.
The scaling code will probably be possible to optimize a lot too, offsetting some of the speed impact. Because you can fit more integer scales in 480x480 (eg gameboy could do 3x and leave very little empty space) so you could skip the bilinear filtering and temporary buffers and floats math and whatnot.
from retro-go.
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from retro-go.