Raphael Van Hoffelen's Projects
A template to make good README.md
A curated list of Rust code and resources.
All the code for the iot devices and ROS packages for the real life captivity game
Code that implements convolution functions used in Neural Networks from scratch without external libraries apart from Numpy
AI for a dominoes game implementing the Minimax search algorithm with Alpha-Beta pruning from scratch
3 Neural Network Models in Pytorch used on the Fasion MNIST data set
PX4 Autopilot Software
Implementation of the A* algorithm from scratch to navigate around a two-dimensional grid with obstacles
A toolkit for developing and comparing reinforcement learning algorithms.
My collection of Themes and scripts for i3-wm
Robust key-value store abstraction for DynamoDB and more
Guide for using gfx-rs's wgpu library.
Implementation of breadth-first graph search algorithm in order to solve a puzzle (lights out)
Implementation of a breadth-first graph search algorithm in order to solve a puzzle (linear disk)
A Matlab 2D platformer Game
Code for the mechatronics final project at Upenn (MEAM 510)
paper summarizing state of the art techniques of Q-learning for LQR problems.
Solver for the n-queens problem by implementing a depth-first graph search algorithm from scratch
Implemenation from scratch of a Ngram model on any given .txt file and text generation from this model
Online Convex Optimization of Forgetting Factor for Recursive Least Squares Estimation of a Time Varying Parameter
A simple payment-engine service with Rust and Rocket.rs
Implemenation from scratch of a binary and multiclass perceptron with applications on various datasets
A key/value DB in Rust using either LSM or B-tree backend with a Redis-like async TCP API.
implementation of a Q-learning agent from scratch with epsilon-greedy actions on different environments (2D grid world and pacman game)
Reinforcement Learning API built on top of Open AI's gym for multi/single external environments
A light weight Fast SLAM using C++
The repository for https://gamedev.rs
Rustcraft is a simple Minecraft engine written in rust using wgpu.
A sudoku solver implementing the AC-3 constraint satisfaction algorithm from scrath with two more efficient extensions