Comments (14)
Do you have a territory shield factor set?
from factions.
Yes, 0.3
from factions.
That would be the reason. It'll remove 30% of damage then.
from factions.
But it removes all of the damage. If a sharpness 5 sword should deal at least 3 hearts of damage, it does 0.
from factions.
I'm having the same problem the damage reduction is bugging.
from factions.
If you set the shield factor to 0, this issue doesn't appear.
from factions.
Looks like it might just be an issue with how it's rounding off damage. (sorta saying that to leave myself a note for when I'm at my computer).
from factions.
That will make the damage be more precise. I haven't changed anything regarding damage other than this so I'm not sure why or how this issue would be isolated to my version.
from factions.
If that doesn't work, let me know and I have a few other ideas.
from factions.
Well, it not only doesn't damage them, it actually HEALS them.
from factions.
@nxtboyIII still on build 38?
from factions.
Yeah, I'm using latest Spigot build and #38 and the problem still persists.
from factions.
I just removed it, damage was changed and I don't want to rewrite how it handles it at this point. 1fa7e28
from factions.
You can view this thread for an explanation http://forums.bukkit.org/threads/psa-read-if-you-modify-entitydamageevent-setdamage.288595/
from factions.
Related Issues (20)
- Zones
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from factions.